The voice actor for Atreus, Sunny Suljic, discusses how he improved his performance in the highly regarded sequel by using fan comments and Twitch streams.
Ragnarök, the god of war, carried on Kratos’ epic quest through Norse mythology, but the most notable change was made to his son, Atreus. Some people identified with Atreus’ rebellious teenage angst in God of War (2018), while others thought he was a “brat.” The voice of Atreus, Sunny Suljic, took the criticism to heart, though, and made a concerted effort to improve his performance in the follow-up.
At MCM Comic Con Birmingham, Suljic made the shocking admission that he had set up a phony Twitch account to watch how gamers responded to Atreus in the first game. Viewers’ critiques and frustrations were noted by him as he carefully read the comments. His approach to portraying a more mature and less harsh Atreus in Ragnarök was influenced by this feedback as well as his own developing maturity.
Hearing the Performers: How a Performance Was Influenced by Twitch
It is admirable how committed Suljic is to his work and how open he is to fan criticism. He was able to influence his performance in the sequel by actively seeking out players’ thoughts and gaining important insights into how Atreus was viewed.
This novel method draws attention to the changing dynamic between actors, gamers, and game makers. Feedback loops are shorter in the era of social media and streaming, and actors can learn about audience reactions in real-time. As seen by Atreus’ development, this enables a more dynamic and responsive approach to character development.
A More Adult Atreus: Development and Transformation in Ragnarök
Atreus is older, smarter, and more self-reliant in God of War Ragnarök. He struggles with his relationship with his father, his identity, and his fate. Even while he still gets frustrated and impulsive sometimes, he shows more empathy, understanding, and a readiness to grow from his errors.
His encounters with Kratos, in which he exhibits greater maturity and respect, demonstrate this development. Additionally, he becomes increasingly involved in fighting and exploration, demonstrating his growing abilities and self-assurance.
This development is captured in Suljic’s subtle portrayal, which gives Atreus more character and complexity. He makes the character more likable and accessible by striking a balance between the character’s young enthusiasm and his newly acquired maturity.
Beyond the Brat: The Significance of Fan Input
Interesting queries concerning the influence of audience participation on artistic creations are brought up by Suljic’s candor about incorporating fan comments into his performance. Recognizing and addressing constructive criticism can result in more complex and captivating experiences, even though artistic vision should always come first.
Atreus’s evolution was greatly aided by fan comments, which made him a more interesting and well-rounded character in God of War Ragnarök. This illustrates how audiences and creators can work together constructively and how criticism may spur development and advancement.
The Future of God of War: What Will Happen to Atreus Next?
The franchise’s future is still out in the air because God of War Ragnarök brings the Norse story to a close. But Atreus’ adventure is far from ended. He has grown into a young man who is more aware of his abilities and role in the world.
Atreus’ character growth is sure to be thrilling to see, regardless of whether he continues to go with Kratos or forges his own route. Atreus has transformed from an occasionally annoying companion to a multifaceted and captivating character who has won over gamers’ hearts all across the world, partly because to Suljic’s commitment and receptivity to fan criticism.
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